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	<title>Designing for Experience &#187; HCI</title>
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	<link>http://designingforexperience.com</link>
	<description>A Holistic Approach to Design for People, Interaction, &#38; Business</description>
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		<title>thoughts on iPad</title>
		<link>http://designingforexperience.com/2010/04/30/thoughts-on-ipad/</link>
		<comments>http://designingforexperience.com/2010/04/30/thoughts-on-ipad/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 10:02:24 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://designingforexperience.com/?p=306</guid>
		<description><![CDATA[So I&#8217;ve had an iPad for the last two weeks, the wifi 32GB model.  Because we need the money for something much more worthy, I&#8217;ve decided to sell it, and because they are not generally available here yet in the Netherlands, making a few bucks on it will be easy.
I&#8217;ve enjoyed making great skype calls [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Facebook gets groups, when will twitter?</title>
		<link>http://designingforexperience.com/2008/09/10/facebook-gets-groups-when-will-twitter/</link>
		<comments>http://designingforexperience.com/2008/09/10/facebook-gets-groups-when-will-twitter/#comments</comments>
		<pubDate>Wed, 10 Sep 2008 19:23:13 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[HCI]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://designingforexperience.com/?p=114</guid>
		<description><![CDATA[It wasn&#8217;t part of the new facebook, but recently facebook enabled you to group your friends into different lists.  This is a natural part of someone with a growing list of friends that they may want to keep track of.
Now I don&#8217;t even have that many people I follow on twitter just 150 (nice round [...]]]></description>
		<wfw:commentRss>http://designingforexperience.com/2008/09/10/facebook-gets-groups-when-will-twitter/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Usability Challenge 2008 Solution</title>
		<link>http://designingforexperience.com/2008/08/01/usability-challenge-2008-solutio/</link>
		<comments>http://designingforexperience.com/2008/08/01/usability-challenge-2008-solutio/#comments</comments>
		<pubDate>Fri, 01 Aug 2008 23:54:52 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[HCI]]></category>
		<category><![CDATA[New Media]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://designingforexperience.com/2008/08/01/usability-day-2008/</guid>
		<description><![CDATA[It&#8217;s true, today is the Usability Challenge 2008.  I have chosen this page:
Higher Education Resources
This is part of an ongoing project I am working on with the Lumina Foundation for education.  This page is a new way of visualizing and finding a large amount of information.
Lumina has amassed a large amount of publications over the [...]]]></description>
		<wfw:commentRss>http://designingforexperience.com/2008/08/01/usability-challenge-2008-solutio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Can all these things be design?</title>
		<link>http://designingforexperience.com/2008/07/01/can-all-these-things-be-design/</link>
		<comments>http://designingforexperience.com/2008/07/01/can-all-these-things-be-design/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 00:47:06 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[Philosophy of Technology]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://designingforexperience.com/?p=52</guid>
		<description><![CDATA[I am part-way through Bill Buxton&#8217;s Sketching User Experience, and I&#8217;ve read part of the Experience Economy, and of course my course last year on Experience Design.  Add to that the UK&#8217;s Design Council finding that businesses that use design thinking and methods are more successful than their counterparts.  Of course I am totally fascinated [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>What is usability in the age of UX? (pt 1)</title>
		<link>http://designingforexperience.com/2008/03/13/what-is-usability-in-the-age-of-ux/</link>
		<comments>http://designingforexperience.com/2008/03/13/what-is-usability-in-the-age-of-ux/#comments</comments>
		<pubDate>Thu, 13 Mar 2008 16:05:48 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[HCI]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://aaronh.name/2008/03/13/what-is-usability-in-the-age-of-ux/</guid>
		<description><![CDATA[I am seriously considering applying for an internship with the well-known (at least in HCI circles) Nielsen/Norman group, I have read much of what both of Nielsen and Norman have to saw about usability, and Nielsen in particular is very anti web 2.0.  Well more particularly web 2.0 for no reason.  It must [...]]]></description>
		<wfw:commentRss>http://designingforexperience.com/2008/03/13/what-is-usability-in-the-age-of-ux/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My 5 min Presentation on Serious Games</title>
		<link>http://designingforexperience.com/2007/10/24/my-5-min-presentation-on-serious-games/</link>
		<comments>http://designingforexperience.com/2007/10/24/my-5-min-presentation-on-serious-games/#comments</comments>
		<pubDate>Wed, 24 Oct 2007 15:49:05 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[Grad School]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[Philosophy of Technology]]></category>

		<guid isPermaLink="false">http://aaronh.name/2007/10/24/my-5-min-presentation-on-serious-games/</guid>
		<description><![CDATA[Aaron&#8217;s Current Capstone Presentation &#8211; Google Doc or on SlideShare
So I had to finally present to my colleagues last night (as referenced by Dave RoedlRoyer&#8217;s  post at the Interaction Culture Blog) and got some great feedback on several fronts. One interesting thing Sam Shoulders brought up was to compare educational TV to educational games. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Technology=Innovation?  A reaction to Ted Dziuba</title>
		<link>http://designingforexperience.com/2007/10/13/what-is-technology-a-reaction-to-ted-dziubas-logical-positivism/</link>
		<comments>http://designingforexperience.com/2007/10/13/what-is-technology-a-reaction-to-ted-dziubas-logical-positivism/#comments</comments>
		<pubDate>Sat, 13 Oct 2007 13:29:54 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[HCI]]></category>
		<category><![CDATA[Philosophy of Technology]]></category>

		<guid isPermaLink="false">http://aaronh.name/2007/10/13/what-is-technology-a-reaction-to-ted-dziubas-logical-positivism/</guid>
		<description><![CDATA[
&#8220;&#8230;there’s no real technology there. There’s no noteworthy computer-science problem being solved. The Ajax stuff is pre-written. You just have to go to the libraries and put it all together.
When Gmail came out — and Gmail is a pretty kick-ass product — it was like, “Ha! Ajax for dynamic web apps! We can use it [...]]]></description>
		<wfw:commentRss>http://designingforexperience.com/2007/10/13/what-is-technology-a-reaction-to-ted-dziubas-logical-positivism/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Liveblog of Informatics Colloquium</title>
		<link>http://designingforexperience.com/2007/10/12/liveblog-of-informatics-colloquium/</link>
		<comments>http://designingforexperience.com/2007/10/12/liveblog-of-informatics-colloquium/#comments</comments>
		<pubDate>Fri, 12 Oct 2007 20:18:25 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[HCI]]></category>

		<guid isPermaLink="false">http://aaronh.name/2007/10/12/liveblog-of-informatics-colloquium/</guid>
		<description><![CDATA[Usual liveblog disclaimer:  This is rough, and just my poor attempt to capture the colloquium as it was given.
Jeff Bardzell: Massively Amateur Creativity From Timelines and Libraries to Cyborg Sitcoms and Pencil Skirts.
Amateur Multimedia
What is it and why should we care about it? It’s HUGE! 65,000 videos posted EVERYDAY. Newgrounds has 500k flash objects. [...]]]></description>
		<wfw:commentRss>http://designingforexperience.com/2007/10/12/liveblog-of-informatics-colloquium/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HCI/Ludology</title>
		<link>http://designingforexperience.com/2007/10/11/hciludology/</link>
		<comments>http://designingforexperience.com/2007/10/11/hciludology/#comments</comments>
		<pubDate>Fri, 12 Oct 2007 00:37:41 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[HCI]]></category>

		<guid isPermaLink="false">http://aaronh.name/2007/10/11/hciludology/</guid>
		<description><![CDATA[So back to the topic of games, I&#8217;ve posted a few times on this&#8230; but games are important: we spend more money on online games than music.  Gaming is the #1 online activity.
HCI, or Human-Computer Interaction, studies technology with very different methodological and philosophical bent than Computer Science or it&#8217;s many sister sciences, that of [...]]]></description>
		<wfw:commentRss>http://designingforexperience.com/2007/10/11/hciludology/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dan Saffer does it again (or at least he did last year)</title>
		<link>http://designingforexperience.com/2007/10/10/dan-saffer-does-it-again-or-at-least-he-did-last-year/</link>
		<comments>http://designingforexperience.com/2007/10/10/dan-saffer-does-it-again-or-at-least-he-did-last-year/#comments</comments>
		<pubDate>Wed, 10 Oct 2007 19:37:17 +0000</pubDate>
		<dc:creator>aaronh</dc:creator>
				<category><![CDATA[Grad School]]></category>
		<category><![CDATA[HCI]]></category>

		<guid isPermaLink="false">http://aaronh.name/2007/10/10/dan-saffer-does-it-again-or-at-least-he-did-last-year/</guid>
		<description><![CDATA[That Dan Saffer&#8211;I like his work.  I bought his book (or won it, I think, at a UPA event), and he had that review of Schoen, which was excellent.  Now I see that he reviewed What Things Do by Peter-Paul Verbeek.  Verbeek isn&#8217;t the easiest read, so having a nicely laid out [...]]]></description>
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		<slash:comments>0</slash:comments>
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